During Pre-Production on Transcendence, I started designing the UI along with Vince Parker, Coplin LeBleu, and Sal Palacios. I worked closely with the Production Designer Chris Seagers, he had a specific look and style he was hoping to bring to life. It was a challenge from the beginning, because the director Wally Psfister wanted to have all the graphics done live in camera. The hardest set to achieve that on was Eve's apartment. Most of what you see is all done in camera with rear projection on screens and glass.