News & Updates
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FAFF Podcast: Set Culture and Christian Sci-Fi
Episode 172 - Set Culture and Christian Sci-Fi
In this episode of the Faith and Family Filmmakers podcast, host Matt Chastain welcomes back Chris Kiefer, a talented video graphics supervisor with credits on major films and TV shows. Chris shares behind-the-scenes stories from his work on projects like the new Naked Gun movie and Interstellar, reflecting…
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FAFF Podcast: From Godzilla to God
Episode 171 - From Godzilla to God
In this episode of the Faith and Family Filmmakers podcast, Matt Chastain welcomes Chris Kieffer, a seasoned creative in the film industry. With over 20 years of experience, including 12 years at Warner Brothers, Chris has worked on high-profile projects such as The Mandalorian & Grogu, Westworld, Interstellar, Star Trek: Picard, Fallout, and Godzilla He shares his journey from…
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5 things we learnt about how to design fantasy user interfaces
HBO's hit show Westworld is praised not only for its cinematography but also for its depiction of never-seen-before technologies, more specifically the futuristic UI design seen in every episode. Creative director and UX/UI designer Chris Kieffer has been instrumental in designing future user interfaces for the popular show, in what he calls fantasy user interface (FUI).
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Behind the scenes of the Westworld UI: by Tobias van Schneider
In late 2016 it happened. HBO released the TV series Westworld and invited us into the wonderful world of a technologically advanced amusement park, filled with android hosts ready to give us everything we’ve ever dreamed of…
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D&AD Headline Speaker in London
Chris Kiefer (creative director/UX designer, Westworld), Edel Rodriguez (artist) and Shantell Martin (visual srtist), to name just a few. The Masterclass ...
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Interview with Local 695: Creating Advanced Video Graphics Workflow
Chris Kieffer, a Y-4 Video Engineer (Video Assist, Video/24- Frame Playback) in Local 695, is part of an intriguing group of video graphic operators at Warner Bros. Production Sound and Video Services. Pioneered by Rick Whitfield, the small team of creatives are able to deliver end-to-end video graphics for intricate projects.
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Pushing Pixels: The craft of screen graphics and movie user interfaces – interview with Chris Kieffer
Continuing the series of interviews with designers and artists that bring user interfaces and graphics to the big screens, today’s I’m excited to welcome Chris Kieffer. His work spans multiple films and TV shows, from Chuck and The Mentalist on the small screen to Man of Steel, Pacific Rim, The Cabin in the Woods, Green Lantern, In Time, Inception and Surrogates on the big screen – just to really name a few. His latest production, Transcendence, is playing in theaters now, with
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Interview with Sci-Fi Interfaces: Cabin in the Woods
Chris Kieffer and Coplin Le Bleu ran across my interview with Shaun Yue, and since they had done the interfaces for The Cabin in the Woods. Since Cabin has the highest-rated interfaces in the Make It So survey so far, I was very glad to have the chance to talk with them as well. So in honor of the one-year anniversary of the film’s release…