PICARD

SEASON 1

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STAR TREK: PICARD - SEASON 1

As Creative Director of Twisted Media, I worked closely with the creators of Star Trek: Picard to honor the lore and history of the franchise while evolving its visual language for a new era. I led the design team in developing graphics for trans-lights and on-set screens, ensuring they felt authentic to the established Trek universe while introducing fresh visual layers for 25th-century storytelling.

During production, we created practical playback for ship interiors, the Borg Cube, and Romulan technology, allowing actors to interact with functional, in-camera systems. Later in post-production, we expanded these designs into holograms, augmented displays, and narrative-driven tech interfaces that carried the show’s futuristic world into every frame. A key part of this work included reimagining classic Starfleet systems inspired by LCARS, designing the Borg Cube’s menacing UI language, and shaping the look of Captain Rios’s ship, La Sirena. By blending iconic Star Trek aesthetics with new technologies like interactive consoles and holographic overlays, the graphics helped root the series in its legacy while pushing it forward with a distinctive, modern identity.

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