RAMPAGE

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RAMPAGE

As Video Graphics Supervisor at Warner Bros. Production Sound & Video, I led the design, animation, and playback of screen graphics across the large-scale environments featured in Rampage. Our work spanned the ISS, corporate headquarters, zoo laboratories, and military situation command centers, each requiring unique and fully functional interface systems. In addition, we created practical graphics for vehicles and aircraft, including Black Hawk helicopters, military planes, and field tablets, ensuring that every piece of technology on screen felt authentic and cinematic.

All systems were programmed for live, in-camera playback, giving actors interactive technology to work with during filming and minimizing the need for post-production replacements. From the detail of lab equipment to the scale of command centers, the graphics enhanced realism across the production while supporting the narrative flow of the film.

The project demanded precise coordination across diverse environments, each with its own technical and creative requirements. By unifying the look of corporate, scientific, and military systems, we established a cohesive visual identity that grounded the film’s heightened action in a believable technological world.

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